Quick Card Search:
navigation About Us Contact Us Compare Videocards Forum Links Search Cards Submit A Videocard Videocard Table Home Video Card Review Finder Video Card Superlatives Video Card Database Video Card News
Tabs   Tabs

Pixel Fill Rate

Short Version

The number of pixels the card can render to the screen every second. Before pixel shader processing became the more limiting factor, this was the most accurate measure of performance (along with texel fill rate).

How To Calculate It

Pixel Fill Rate = (# of ROPs) x (Core Clock)

Does It Matter?

Only when comparing cards released prior to ~2003. Pixel Fill Rate scaled with performance until 2004, but it wasn't a direct indication of performance once DirectX 9 cards were released.

Long Version

Starting with the very first Voodoo 1, Pixel Fill Rate was 'king' when it came to describing video card 3D performance. This was before video cards did geometry processing, much less pixel shader processing. All a graphics card had to do back then was apply a couple of textures to a pixel and render it to the screen. And this is what pixel fill rate describes.

Starting with the GeForce 6 series, the number of Raster Operators got chopped down to make more room on the chip for pixel shader processors and pixel fill rate no longer scaled linearly with overall card performance.


1 Comments
Sunday, March 02, 2008 7:34:41 AM
GPU Expert
guest
Years after years the Pixel Fill Rate is getting less important. Nvidia is pumping lots of power in their card's texture and ATi has totally absurd Shader horsepower, but they both absolutely don't care about their Pixel Fill Rate, they only use ROPs to produce the pixels on your screen and do the AA (for nvidia)
Add Comment
Name:

Comments:
This is a moderated comment list. All posts are subject to my personal approval. Please limit your comments to the subject of the article. Don't (for example) start asking questions about your video card here, you'll get a much better response in the forums.

Anonymous posts are allowed, but I encourage you to sign up for the forums and post comments under your name.
none   none