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MSI just broke the record for highest clocks on a video card!

I just finished running the parser and adding some new cards. While doing so, I came across two very fast HD 2600 XTs from MSI. The clock speeds for the RX2600XT Diamond 256MB GDDR4 and RX2600XT Diamond 512MB GDDR4 are 850/1,150. I looked around the database and it appears that these cards now hold the record for fastest core and memory speeds. Can any of you prove me wrong?

MSI Diamond HD 2600 XT 512MB GDDR4

 


19 Comments
Friday, August 03, 2007 5:13:43 PM
Gonnai
guest
thats great.. might be a sticky competitor to the 8600?? err...I hope so!
((btw.. is it already on shelves?? cause what I know right now is that HD 2400 and HD 2600 have got a buggy software, isn't it??))
Friday, August 03, 2007 5:19:34 PM
anonymous
guest
sweet
Friday, August 03, 2007 5:53:30 PM
Mike
GPUReview Founder
I say god dayummm.
Friday, August 03, 2007 9:45:15 PM
Wraithdagger
guest
Good for them. It's still the relatively crappy R600 series. Just like dell, learning how to remove tall rear I/O ports on their notebooks. Good for them too.

Wake me up when we break 1GHz.
Saturday, August 04, 2007 3:45:15 AM
Shargrath.
guest
Nice.
BTW has anyone seen the massive increases with AA on the HD2XXX series using the 7.8 betas, some guy was reporting 100 or so fps in oblivion with AA compared to 5fps that he usually gets.
Saturday, August 04, 2007 8:22:45 PM
matt.modica
guest
Thats what 65nm will do :) Too bad nVidia is behind. The 8600GTS is on 80nm.
Sunday, August 05, 2007 11:16:07 PM
BucDan
guest
well...only if it has the shaders of te 2900xt really. the 512gddr4 65nm makes me happy, only if it was 256-bit then that would be a big bank for the buck
Monday, August 06, 2007 3:30:39 AM
Mike
GPUReview Founder
Oh, I guess I should mention: nobody buy this card, it sucks. But hey, that's a neato core clock!
Monday, August 06, 2007 3:53:15 AM
Wraithdagger
guest
Who cares how small the die is? Nvidia'll shrink it when they feel it is necessary. I thought we were in agreement that the HD2900XT especially was an overheating mofo?
Monday, August 06, 2007 4:47:01 AM
sucks indeed. even if they raise it another 300mhz wont be worth its asking price :) why o why didnt they 256bit its sorry arse? nvidia wouldve been crying by now...
Monday, August 06, 2007 10:29:53 PM
Wraithdagger
guest
Hey... what's MSI trying to pull here, putting the DVI ports side by side? That's for Nvidia cards, idiots...
Tuesday, August 07, 2007 10:52:49 PM
anonymous
guest
what would be the point on putting 256 bits of memory on a card with 8 texture 4 ROPs?
Wednesday, August 08, 2007 2:40:44 AM
Undertaker
guest
imo...in the years to come these cards (Nvidia 86xx and Ati 26xx)are destined for future generations low-end graphics card that support dx10 and SM4 hence their 128-bit interface
Wednesday, August 08, 2007 5:37:49 PM
what would be the point on putting 256 bits of memory on a card with 8 texture 4 ROPs?

^^ well at least compete and win with the cards they were supposed to replace? just a tought :)

the 7600gt wasnt much of an upgrade over the 6800gt. now if tehy included a 256bit bus then we'd be talking. same crap here..except performances are a bit worse comparison wise :D
Thursday, August 09, 2007 2:40:22 AM
Radiator
Senior Member
They should have tried to OC a better card than this... the low number of ROPs & TMUs really killed this card and all the other midend and lowend cards ( HD2K cards that is ) .
Saturday, August 11, 2007 7:35:17 AM
Undertaker
guest
correct me if i'm wrong but is it true that ati HD2xxx have a unified architecture (i.e. 120 stream processors which can be allocated to carry similar tasks as either ROPs or TMUs depending on the needs of the game)...
Saturday, August 11, 2007 5:00:57 PM
Mike
GPUReview Founder
They have a unified architecture, yes. But all that really means is that pixel, vertex, and geometry shader loads are balanced across a common set of processors. TMUs and ROPs still do what they've always done.
Tuesday, August 21, 2007 10:16:08 AM
kyle
guest
no matter how high the clock speed or memory speed. the 128bit will bottleneck the card
Wednesday, August 22, 2007 8:06:29 AM
RobotDevil
guest
I agree with the lack of 256bit being a problem, and a damn shame. But the lack of
TMU and ROPs was a concious decision, the HD 2xxx cards are not designed for DX9 apps (they will run them, just not well) which are very texture intensive. When run on DX10 (bearing in mind that there's really only something like 2 to benchmark from) the HD 2xxx series actually performs really well. But cutting from 512bit to 128bit?? WTF? You've got your Ferrari at the top and the next one in line is a Mustang? Just doesn't make any sense...
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