The super futuristic shooting game is now ready to rock the graphics technology of the present! Like many of you, I managed to buy Crysis 2 without realizing that it did not feature DirectX 11 support. I thought it was implied for some reason. When Crysis came out it featured all the latest graphics technology (like DirectX 10) so I was very surprised when Crysis 2 came out with cutting edge DirectX 9c sweetness!
Well now everything is all better because the DirectX 11 patch is ready for download! Which means I will acutally install the game, install the patch and then give it a go.
UPDATE!
The fellas at [H]ard|OCP have managed to install the DirectX 11 and high-res texture patches after 4.5 hours of error messages and failures. They finally came up with a convoluted 10 step procedure that will allow the patches to be installed. Clicky the link for screenshots and the 10 step install procedure.





n00b
n00b
n00b
That's His Name so Don't Wear it Out!
@sigmapsicharlie - Two 6870's in Crossfire is a bit overkill for that A8 APU, since it's more of an entry-level processor. It's like using a similarly clocked Athlon II X4 or an equivalent Sandy Bridge Core i3. My advice is to wait for Bulldozer, then see how the performance of that is.
n00b
I hated crysis2. on so many levels....
firstly graphics. these console generations hold us back like hell. dx9?! are you f*ckin kidding me? so late, like 3 months after, when nobody cares about the game anymore they release the dx11 patch. awful timing imo.
gameplay: too many cutscenes (NOT skippable), too boring too quickly. no free roam, just straight-in-a-tube game, like a hamster. (see good old doom: http://www.geardiary.com/wp-content/uploads/2011/06/fps-design.gif)
sounds: almost every mechanical rifle sounds like : pew pew pew (not to embarrass borderlands, cause that was a good game)
fov: default fov was 55. f*ckin kidding me again. even portal1 had fov60. 55 was because those "awesome" consoles could render and process all the sparkels and glitter (dx9 again). talk about processing huh? so I had to hack the fov to at least 110 to be playable, if I didn't wanted to play in zoom mode all the time.
the list goes on and on. go figure.
Member
What you just said is why I hate consoles, its not even just graphical limitations now, its actualy hurting the gameplay like you said with the FOV. IT also hurts the multiplayer because now we are forced to play online fps' in small, 16 player boxes with no objectives and hardly any variety. What happened to the good old days where I could go into BF 1942 and run with my 5 man crew in my B-17 bomber raining hell on all below with 64 players, I guess we may never see the day again where wargames, are meant to actually simulate real wars, not shitty boxes with low amounts of player thrown in.
I am really hoping Battlefied 3 changes this beause they have been making alot of promises such as 64 player maps again and DX 11 only on PC.
Also yes Crysis 2 Dx 11 patch makes it look like one of the best games I ever seen even through all the pre-dx11 console optimizations.
EDIT: Also I had 0 problems getting the high-res textures the dx 11 patch working
Senior Member
we'd rather have some challenge then none at all.
i liked the power jump and stuff and suit stuff. but really makes it so you can over power weaker players even more