Nestled deep inside our GTX 280 review I mentioned that NGOHQ got a Radeon HD 3870 to run the Nvidia PhysX layer in Vantage. Well now they have posted an update on their project to bring Nvidia's CUDA/PhysX technology to AMD hardware. Nvidia has stepped up and is helping them by providing access to documentation, SDKs and more importantly, hardware and actual engineers.
The crew at NGOHQ are not getting much help from AMD, and that may be due to the fact that AMD and Intel are all about Havok physics instead of Nvidia's PhysX physics. On the flip side. that is probably why Nvidia wants an outside developer to help get PhysX in the hands of more AMD based gamers and developers.
I believe that getting PhysX running on AMD hardware will be great for competition and it may draw more attention to game physics in general. What do you folks think?





Member
n00b
n00b
That said, GeForce 6600's and Radeon 9600's will never support programmable hardware physics. Also, among Steam gamers, there are more 8800 series owners than GeForce 6600 and Radeon 9600 series owners combined:
http://www.steampowered.com/status/survey.html
Senior Member
The Progenitor
Well that's just great. I suck at writing but I'm great at doodling crappy pictures in MS Paint. So much for being a respected member of the press... :(
I'm just kidding. I spent like 5 times as much time on the picture than on the story. I even focus tested my first pic, gathered feedback then improved it.
Senior Member
The drawing just sums up what you mean in the article.
n00b
Anyway, I think it's a good thing. Whether Havok or PhysX or not-yet-invented is better is something I don't know. But PhysX is here and I'd like to see it supported across the gaming market so that it can start being used. That means better game effects for us sooner, and more importantly avoids a standards war (see Blu-Ray and HD-DVD) that takes years to decide. If something obviously superior comes along later, we can always upgrade. Transitions (e.g. IDE to SATA) are easier than format wars.
I know I used hardware examples to a software problem, but I think that the principle holds. Maybe I'm wrong. Just PhysX seems pretty stinkin' good and it's here and it works, so let's get the supported games coming!
Senior Member
I believe that they should simply support all more widespread physics engines on the cards... but that's just my idea and I don't really know how possible it is .
n00b
That would mean that less people would be able to afford those cards, less developers would be likely to take up the API and the graphics market as a whole could potentially stagnate like it did during G80's market superiority.
Senior Member
n00b
n00b
Awesome times ahead, can't wait to see what the future brings...