Quick Card Search:
navigation About Us Contact Us Compare Videocards Forum Links Search Cards Submit A Videocard Videocard Table Home Video Card Review Finder Video Card Superlatives Video Card Database Video Card News
Tabs   Tabs

AMD will be ready for the 2009 launch of DirectX 11.

There is a story on ars technica about what AMD/ATI said at CEATEC. Apparently hardware tessellation will be a part of the DirectX 11 standard and AMD is totally ready for it because of their work on the Xbox 360's hardware tessellation. AMD is also making some claims about moving to a 40nm process sometime next year.

So it looks like AMD is the first to lay its DX 11 'cards' on the table, but I would not be surprised if Nvidia makes some noise very soon. Perhaps at CES in January (I'll be there btw) or perhaps even sooner.

 

Turn that shit up to 11!

10 Comments
Monday, October 06, 2008 9:58:07 PM
Awesome. Hopefully this won't disappoint (much)
Tuesday, October 07, 2008 1:06:58 AM
wyz135
Senior Member
There's not even 50 games in the market that support DX10, now they're releasing DX11?? Doesn't make sense to me.
Tuesday, October 07, 2008 9:37:31 AM
ultima
Senior Member
well with the new windows coming, then it'll be vista and windows 9 that will support dx11

dx11 will probably be what developers will program for. dx10 was a major change from how previous dx versions worked.
Tuesday, October 07, 2008 9:42:22 AM
DX10 is also a bit flawed in how it processes some of the more advanced pixel shader operations, that's why it tends to favor ATI cards over nVidia. That's also why ATI cards can't enable AA while running DX10 (ATI uses shaders to process AA, nVidia uses the ROPs). And this isn't the first time this has happened. Show me the number of games for DX4 or 5. It seems to go from 3 to 6 in a couple of months. And finally, don't forget that previous versions of DirectX will still be supported, so those 50 games you have with DX10 will still run on a DX11 machine.
Tuesday, October 07, 2008 11:03:30 AM
Radiator
Senior Member
It's called Windows 7 not Windows 9 as far as I know . Perhaps the new API will actually be useful , unlike DX10 ... because games , that DO support DX10 ... they could do the same quality graphics under DX9 , AND make it run better ( i.e. Very High under DX9 hack on Crysis looks as good as VH under DX10 , but runs better ) .
Anyway , I guess we'll have to wait and see . I also recall some speculation about 2000 stream processors on the new ATi cards ... that would be a 2.5x increase , much like the RV670>RV770 .
Tuesday, October 07, 2008 2:06:19 PM
Headfoot
Senior Member
DirectX 10 is a massive change. Thats why cards had to switch to unified shader architectures instead of fixed pipelines. DirectX 10 is also very useful as it allows the same actions to be done more efficiently and more advanced actions to be taken whatsoever. Typically the advanced options will more than outweigh the benefits of it's efficiency; resulting in a net loss of frames per second.
Wednesday, October 08, 2008 1:51:08 PM
where is my golden age when DX is not hardware compatible but software....
Wednesday, October 08, 2008 3:40:02 PM
Mike
GPUReview Founder
best. picture. ever.
Monday, October 13, 2008 4:36:11 PM
Radiator
Senior Member
Advanced options my ass - tell me , how big of a difference is there between DX9 Enthusiast and DX10 Enthusiast in Crysis Warhead , or between DX9 Very high and DX10 Very high in Crysis ? Or in any other game ?
DX10 is a MASSIVE flop ... technologically , it is advanced and may be more thoroughly used in the future ( I really do hope so ), BUT it's pretty useless as of now .
Wednesday, October 15, 2008 9:03:42 PM
DX10 does not include anything that was not possible with DX9, that's one of the myths around it. What DX10 does is make it easier on the coders to create those effects at the (severe) cost of GPU horsepower. When people begin to understand DX10 they will see why DX11 was such a necessity so soon.

Although at this time I'm not sure why...
Add Comment
Name:

Comments:
This is a moderated comment list. All posts are subject to my personal approval. Please limit your comments to the subject of the article. Don't (for example) start asking questions about your video card here, you'll get a much better response in the forums.

Anonymous posts are allowed, but I encourage you to sign up for the forums and post comments under your name.
none   none