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AMD announces DirectX 10.1 for 3 games that no one cares about.

I just saw this press release over at Kotaku about DirectX 10.1 from AMD. In this press release they list three totally obscure PC games that you have probably never heard of. To demonstrate just how little gamers care about these games, I have included their Game Stats popularity rankings.  

Stormrise GPM = 0% | Overall GPM Ranking #37,854 | Within PC Library #8897

BattleForge GPM = .2% | Overall GPM Ranking #2,297 | Within PC Library #274

Cloud 9 is not on Game Stats and when I searched Google for "NHN Games Cloud 9", the first 3 pages are all sites that picked up the press release that I am talking about. NHN Games is a Korean game developer and I can't find any information about Cloud 9 written in English. I am sure Cloud 9 is going to be huge in the states you guys!

After some extensive searching I have located NHN Games' USA site...that does not list any of the PC MMO games it is "known" for... including Cloud 9. 

DirectX 10.1 is shaping up to be a super important feature. Oh wait, no it's not! I was wrong.


14 Comments
Monday, August 25, 2008 8:45:03 AM
Nvidia, you stink! Here I've been a loyal fan and all you do is stick daggers in my back. Releasing support for obscure technologies that no one has ever heard of like PhysX and then the first time I'm not looking you totally trash MY CONSTITUTIONAL RIGHT to DX10.1. All I can say is "lame." Judging from your record, I bet the next major release from NHN will be ignored. "NHN doesn't exist" is what your PR team will tell me. You have killed excitement and imagination of the Stormrise Generation. Nvidia=n00b. At least ATi cares enough to nurture that special minority of gamers who love cutting-edge dumb games.
Monday, August 25, 2008 9:24:26 AM
Steve
The Progenitor
@WhistleHeat
lol

No really. I laughed out loud while sitting here in my cubicle. Good job sir.
Monday, August 25, 2008 9:51:20 AM
wyz135
Senior Member
Hmmm... Not bad... upon hearing the upcoming release on DX11 I am quite disappointed that DX10.1 is completely forgotten, I was wrong. It's pretty cool they made some DX10.1 games so I can unleash the true power of my Radeon HD3850, hope to see some FPS games coming, my friend will be shocked to see my Radeon HD3850 beat his 8800GS, I bet he's pissed. ATi wasn't that bad after all.
Monday, August 25, 2008 11:21:59 AM
DX 10 games still gaining acceptance. LOL. I'm sure if Tetris or Solitare had a DX10.1 version things would really take off!
Monday, August 25, 2008 12:24:16 PM
jimday
n00b
now this is an interesting fact, such games with dx10.1
Monday, August 25, 2008 3:54:05 PM
The acceptance Dx10 (or .1) is with Microsoft, and the game developers not AMD. However, that said why is AMD helping some obscure Korean Game company who know body in the USA knows or cares about? Politics make weird bed fellows and this is really what this is all about Politics! Also, open your mind to the fact that gaming and gamers in the USA, is only a pittance of a global market. Nvidia isn't the reason they (game developers) don't care to support Dx10, but had it not been the need to be Vista compatible be assured Nvidia may've not even offer that. Many of the developers (Nvidia has cozy'd up to) weren't (aren't) yet ready to embrace Dx10. The time, effort, money to really write code for the quality Dx10 "had" promised wasn't a finical boon, and honestly in some ways I see the developers POV. The market is clamoring for titles, not games with really sweet graphics for large res panels. Nvidia got that message from the industry, that gaming companies wanted to wring the profit from as many titles before writing code for new gaming engines.
Monday, August 25, 2008 3:56:03 PM
Nvidia, figures (then & now) they'll hold out until such games are going to be really relevant, and then say "here's a new feature that supports the latest games in all their glory." In the meantime Nvidia holds back not wasting energy, while working with the developers so that when they do hit the market they've got it right. In reality Cuda and Phyisx is more intriguing to the developers, they want that immersion in the crap flying all around not dainty waves in the lagoon. I don't think we should chastise ATI for what they are doing. They probably have a willing company to help work through issues and obscure enough to not wrangle the fur of others. Who know why who's is in whose bed today.
Tuesday, August 26, 2008 3:57:53 AM
@Casecutter Agreed. However, I am not sure what you mean about MS's acceptance of DX10/10.1 as they were the ones that made it and chose to release it with Vista.

This is what nVidia said about DX10.1 and is what I also think about DX10.1 at this point in time. "DirectX 10.1 includes incremental feature additions beyond DirectX 10, some of which GeForce 8/9/200 GPUs already support (multisample readback for example). We considered DirectX 10.1 support during the initial GPU design phase and consulted with key software development partners. Feedback indicated DirectX 10.1 was not important, so we chose to focus on delivering better performance and architectural efficiency."

Source: http://arstechnica.com/reviews/hardware/nvidia-geforce-gx2-review.ars/1

And about PhysX, I believe that once nVidia has released drivers implemented with it, game developers will adopt it much quicker. This means more games that support PhysX and more people will become happier, especially when they could buy a 8800GS for ~$80 and have a decent gaming machine with PhysX support.

Tuesday, August 26, 2008 5:06:02 AM
Battle Forge will work with dx 10.1? Too bad the game is so little known, looks like an awesome and innovative game to me.
Tuesday, August 26, 2008 7:57:40 PM
Politics/marketing can hide the shortcomings of a certain technology but it can be a bad thing if it is used as a substitute entirely.
Wednesday, August 27, 2008 9:51:45 AM
Radiator
Senior Member
I still don't get it... game developers are barely embracing DX10 , and now they are releasing DX11 already ... idiots .
Too bad about the lack of DX10.1 support in games , though ...
Thursday, August 28, 2008 11:43:38 AM
I wouldn't say it was idiotic to release a new version of an SDK to replace a failed old one, otherwise DirectX would just die out. No, Microsoft NOT pushing out a new revision of DirectX just because up take on the current one isn't amazing would be stupid, especially with OpenGL 3 coming out and it supporting most of the features that DX10 does.
Thursday, August 28, 2008 1:21:23 PM
Yes, I meant that it was Microsoft%u2019s job to work with those game developers writing code to make it EZ for them to get acquainted with it, and help move it to market. Something I don%u2019t believe M-S did or spent the time and money to do for the Vista launch. And that was shame-full.
That said ATI/Nvidia should have been there to support it, it%u2019s the chicken and the egg thing? As I%u2019ve said before, I believe Nvidia sitting on the sidelines and initial driver support issues for Vista launch was purely politics%u2026Now the question is why hurt M-S? If it was Intel or AMD I could understand, but isn%u2019t kind of biting the hand that feeds you.
Wednesday, September 03, 2008 6:40:26 AM
Why would Intel or (especially) AMD make a difference? First, AMD designs it's processors specifically for Windows platforms. And Microsft designs Windows platforms specifically for Intel processors (ironic aint it). Second, the Vista development cycle was 5 years long, nobody can claim that Vista was a surprise. The problem ensued when MS discovered a fundamental flaw in the pre-release SDK and posted a new SDK and informed via bulliten to stop using the current one. Only a handful of companies paid attention to this (the exact reason as to why only a handful paid attention is still a point of contention). Microsofts job is to do what is best for Microsoft, it's shareholders and it's employees. Unless you are one of those you really don't matter. And no, I don't matter either.
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